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     TeamBotsJunior was designed to enable children to program a robot
soccer team and provide them with the ability to simulate a game between their
programmed team and another robot soccer team. Designed by Jason Fortner,
Kevin Meyer, Russ Dunbar, and Dan Blimline, with assistance from Tucker
Balch and Maria Hybinette. TeamBotsJunior was designed to offer children a
fun environment to experience computer programming in. The design of the
program allows the user to select the level of difficulty with which they will
program their team.
     There are three separate programming levels in the program. The first level
allows the user to select what players will be on their team from a variety
of preprogrammed players. This level is designed for younger children that are
just interested in creating their own team. The middle programming level is
geared to a high elementary to middle school age student. At this level the user
is allowed to pick ten situations that they would like their robot to recognize.
These situations come from a list of preprogrammed situations. These
situations are ranked in importance and then matched with the action that
should be preformed when the situation occurs. The selected action also
comes from a preprogrammed list of actions. The final programming level
allows the user to program what situations and actions the user would like the
robot to be able to recognize.
     Along with providing different levels for the user to program their robot
soccer team at, TeamBotsJunior also allows the user to upload and
download teams to a central server. This will allow the user to simulate games
with teams that other people have programmed. This option also allows for
tournaments to be played between many different users.